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<channel>
	<title>Christoph Heindl</title>
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	<link>http://cheind.wordpress.com</link>
	<description>got burned today!</description>
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		<title>Christoph Heindl</title>
		<link>http://cheind.wordpress.com</link>
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		<item>
		<title>ReconstructMe &#8211; Official Homepage Launched</title>
		<link>http://cheind.wordpress.com/2012/01/26/reconstructme-official-homepage-launched/</link>
		<comments>http://cheind.wordpress.com/2012/01/26/reconstructme-official-homepage-launched/#comments</comments>
		<pubDate>Thu, 26 Jan 2012 08:50:54 +0000</pubDate>
		<dc:creator>Christoph Heindl</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://cheind.wordpress.com/?p=651</guid>
		<description><![CDATA[Yesterday we&#8217;ve launched our official ReconstructMe homepage at www.reconstructme.net It ought to become your central place to go for all your ReconstructMe matters. We are currently searching for BETA testers. In case you are interested, go check it out.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=cheind.wordpress.com&amp;blog=10485094&amp;post=651&amp;subd=cheind&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>0</slash:comments>
	
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			<media:title type="html">cheind</media:title>
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		<item>
		<title>ReconstructMe and RobVis work together!</title>
		<link>http://cheind.wordpress.com/2012/01/25/reconstructme-and-robvis-work-together/</link>
		<comments>http://cheind.wordpress.com/2012/01/25/reconstructme-and-robvis-work-together/#comments</comments>
		<pubDate>Wed, 25 Jan 2012 10:38:55 +0000</pubDate>
		<dc:creator>Christoph Heindl</dc:creator>
				<category><![CDATA[Software Development]]></category>
		<category><![CDATA[kinect]]></category>
		<category><![CDATA[fusion]]></category>
		<category><![CDATA[reconstructme]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[matching]]></category>

		<guid isPermaLink="false">http://cheind.wordpress.com/?p=644</guid>
		<description><![CDATA[I&#8217;m happy to announce a new ReconstructMe video. This time, ReconstructMe is used to generated a 3D model from a chair. The reconstructed model is then fed into our RobVis 3D vision framework to perform 3D matching. Have fun! We are planning to roll out a beta ReconstructMe program for interested folks. In case your &#8230; <span class="more-link"><a href="http://cheind.wordpress.com/2012/01/25/reconstructme-and-robvis-work-together/">Continue reading &#187;</a></span><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=cheind.wordpress.com&amp;blog=10485094&amp;post=644&amp;subd=cheind&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://cheind.wordpress.com/2012/01/25/reconstructme-and-robvis-work-together/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
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			<media:title type="html">cheind</media:title>
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		<item>
		<title>ReconstructMe &#8211; First Official Videos Online</title>
		<link>http://cheind.wordpress.com/2012/01/19/reconstructme-first-official-videos-online/</link>
		<comments>http://cheind.wordpress.com/2012/01/19/reconstructme-first-official-videos-online/#comments</comments>
		<pubDate>Thu, 19 Jan 2012 18:55:34 +0000</pubDate>
		<dc:creator>Christoph Heindl</dc:creator>
				<category><![CDATA[Software Development]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[kinectfusion]]></category>
		<category><![CDATA[realtime]]></category>
		<category><![CDATA[reconstruction]]></category>
		<category><![CDATA[reconstructme]]></category>

		<guid isPermaLink="false">http://cheind.wordpress.com/?p=636</guid>
		<description><![CDATA[Update 2012/01/25 We&#8217;ve launched an offical ReconstructMe homepage at www.reconstructme.net. In case you are interested in our BETA program, have a look! Hi, it&#8217;s been a while since the last update on ReconstructMe. We&#8217;ve been busy implementing new features and outfitting ReconstructMe for even more hardware. Our continuous integration server now builds and tests ReconstructMe &#8230; <span class="more-link"><a href="http://cheind.wordpress.com/2012/01/19/reconstructme-first-official-videos-online/">Continue reading &#187;</a></span><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=cheind.wordpress.com&amp;blog=10485094&amp;post=636&amp;subd=cheind&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>7</slash:comments>
	
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			<media:title type="html">cheind</media:title>
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		<title>Protocol Buffers: Display non-present fields with TextFormat</title>
		<link>http://cheind.wordpress.com/2011/12/22/protocol-buffers-display-non-present-fields-with-textformat/</link>
		<comments>http://cheind.wordpress.com/2011/12/22/protocol-buffers-display-non-present-fields-with-textformat/#comments</comments>
		<pubDate>Thu, 22 Dec 2011 07:33:33 +0000</pubDate>
		<dc:creator>Christoph Heindl</dc:creator>
				<category><![CDATA[Software Development]]></category>
		<category><![CDATA[C++]]></category>
		<category><![CDATA[default]]></category>
		<category><![CDATA[java]]></category>
		<category><![CDATA[protobuf]]></category>
		<category><![CDATA[protocol buffers]]></category>

		<guid isPermaLink="false">http://cheind.wordpress.com/?p=619</guid>
		<description><![CDATA[Recently I started to evaluate Google&#8217;s Protocol Buffers library, also known as protobuf, to transfer data between different processes (e.g Java application communicating with a C++ application) and between layers of the same process (e.g C#/C++ interoperability). Protocol Buffers In protobuf you define your message interface as a separate text file and invoke the protobuf &#8230; <span class="more-link"><a href="http://cheind.wordpress.com/2011/12/22/protocol-buffers-display-non-present-fields-with-textformat/">Continue reading &#187;</a></span><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=cheind.wordpress.com&amp;blog=10485094&amp;post=619&amp;subd=cheind&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>0</slash:comments>
	
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			<media:title type="html">cheind</media:title>
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		<item>
		<title>A Policy-Based Property Implementation in C++</title>
		<link>http://cheind.wordpress.com/2011/12/13/a-policy-based-property-implementation-in-c/</link>
		<comments>http://cheind.wordpress.com/2011/12/13/a-policy-based-property-implementation-in-c/#comments</comments>
		<pubDate>Tue, 13 Dec 2011 19:35:14 +0000</pubDate>
		<dc:creator>Christoph Heindl</dc:creator>
				<category><![CDATA[Software Development]]></category>
		<category><![CDATA[C++]]></category>
		<category><![CDATA[policy]]></category>
		<category><![CDATA[property]]></category>
		<category><![CDATA[template parameters]]></category>

		<guid isPermaLink="false">http://cheind.wordpress.com/?p=604</guid>
		<description><![CDATA[Having read a proof-of-concept C++ Property implementation by Lois Goldthwaite as published in ACCU&#8217;s Overload journal #65, I decided to evaluate the usefulness of such an approach for various projects I&#8217;m currently involved in. I started to fiddle around with the code provided and ended up with a more general policy based design for property &#8230; <span class="more-link"><a href="http://cheind.wordpress.com/2011/12/13/a-policy-based-property-implementation-in-c/">Continue reading &#187;</a></span><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=cheind.wordpress.com&amp;blog=10485094&amp;post=604&amp;subd=cheind&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://cheind.wordpress.com/2011/12/13/a-policy-based-property-implementation-in-c/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
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			<media:title type="html">cheind</media:title>
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		<item>
		<title>Serialization of cv::Mat objects using Boost</title>
		<link>http://cheind.wordpress.com/2011/12/06/serialization-of-cvmat-objects-using-boost/</link>
		<comments>http://cheind.wordpress.com/2011/12/06/serialization-of-cvmat-objects-using-boost/#comments</comments>
		<pubDate>Tue, 06 Dec 2011 08:50:55 +0000</pubDate>
		<dc:creator>Christoph Heindl</dc:creator>
				<category><![CDATA[Software Development]]></category>

		<guid isPermaLink="false">http://cheind.wordpress.com/?p=585</guid>
		<description><![CDATA[Update 2012/01/07 As pointed out by Paul, I updated the code fragments to contain missing template arguments. While working on our real-time 3D reconstruction project ReconstructMe, we found that our unit tests based on single camera images and depth values did not cover all use cases. We decided to stream the complete depth and color &#8230; <span class="more-link"><a href="http://cheind.wordpress.com/2011/12/06/serialization-of-cvmat-objects-using-boost/">Continue reading &#187;</a></span><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=cheind.wordpress.com&amp;blog=10485094&amp;post=585&amp;subd=cheind&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://cheind.wordpress.com/2011/12/06/serialization-of-cvmat-objects-using-boost/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
	
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			<media:title type="html">cheind</media:title>
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		<item>
		<title>ReconstructMe aka KinectFusion</title>
		<link>http://cheind.wordpress.com/2011/10/20/reconstructme-aka-kinectfusion/</link>
		<comments>http://cheind.wordpress.com/2011/10/20/reconstructme-aka-kinectfusion/#comments</comments>
		<pubDate>Thu, 20 Oct 2011 17:13:03 +0000</pubDate>
		<dc:creator>Christoph Heindl</dc:creator>
				<category><![CDATA[Software Development]]></category>
		<category><![CDATA[fusion]]></category>
		<category><![CDATA[kinect]]></category>
		<category><![CDATA[real-time]]></category>

		<guid isPermaLink="false">http://cheind.wordpress.com/?p=560</guid>
		<description><![CDATA[Lately, I&#8217;ve been working on a similar project to KinectFusion, shown at the SIGGRAPH 2011. We have an initial real-time camera tracking software ready and the first results are summed in our ReconstructMe blog post (German). Reconstructme.pdf shows a reconstructed human head. The reconstruction completed in 25 seconds (that&#8217;s the time it took the guy &#8230; <span class="more-link"><a href="http://cheind.wordpress.com/2011/10/20/reconstructme-aka-kinectfusion/">Continue reading &#187;</a></span><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=cheind.wordpress.com&amp;blog=10485094&amp;post=560&amp;subd=cheind&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://cheind.wordpress.com/2011/10/20/reconstructme-aka-kinectfusion/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
	
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			<media:title type="html">cheind</media:title>
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			<media:title type="html">reconstructme_process</media:title>
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		<item>
		<title>Preventing Kinect Flickering</title>
		<link>http://cheind.wordpress.com/2011/04/16/preventing-kinect-flickering/</link>
		<comments>http://cheind.wordpress.com/2011/04/16/preventing-kinect-flickering/#comments</comments>
		<pubDate>Sat, 16 Apr 2011 16:09:14 +0000</pubDate>
		<dc:creator>Christoph Heindl</dc:creator>
				<category><![CDATA[Probabilities and Statistics]]></category>
		<category><![CDATA[Software Development]]></category>

		<guid isPermaLink="false">http://cheind.wordpress.com/?p=532</guid>
		<description><![CDATA[Lately, I&#8217;ve been playing around with real-time matching using 3D point clouds taken with the Kinect sensor (read my previous post for details). When visualizing the stream of data, I detected some kind of flickering, which expresses itself in drastic change of the number of valid points between two frames. Browsing the web I found &#8230; <span class="more-link"><a href="http://cheind.wordpress.com/2011/04/16/preventing-kinect-flickering/">Continue reading &#187;</a></span><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=cheind.wordpress.com&amp;blog=10485094&amp;post=532&amp;subd=cheind&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://cheind.wordpress.com/2011/04/16/preventing-kinect-flickering/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
	
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			<media:title type="html">cheind</media:title>
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		<item>
		<title>Kinect Support on Windows through OpenCV</title>
		<link>http://cheind.wordpress.com/2011/02/06/working-with-kinect-on-windows-opencv/</link>
		<comments>http://cheind.wordpress.com/2011/02/06/working-with-kinect-on-windows-opencv/#comments</comments>
		<pubDate>Sun, 06 Feb 2011 17:48:59 +0000</pubDate>
		<dc:creator>Christoph Heindl</dc:creator>
				<category><![CDATA[Software Development]]></category>

		<guid isPermaLink="false">http://cheind.wordpress.com/?p=519</guid>
		<description><![CDATA[Update 2011/08/03: Updated the post to work with the latest trunk revision (6281 at the time of writing) of OpenCV. The old post was moved into a subsection of this post. Update 2011/06/11: I was informed that the patch provided in this blog post was applied against the the OpenCV code-base in revision 5415. Update &#8230; <span class="more-link"><a href="http://cheind.wordpress.com/2011/02/06/working-with-kinect-on-windows-opencv/">Continue reading &#187;</a></span><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=cheind.wordpress.com&amp;blog=10485094&amp;post=519&amp;subd=cheind&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://cheind.wordpress.com/2011/02/06/working-with-kinect-on-windows-opencv/feed/</wfw:commentRss>
		<slash:comments>28</slash:comments>
	
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			<media:title type="html">cheind</media:title>
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			<media:title type="html">me_kinect</media:title>
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	</item>
		<item>
		<title>Parsley 0.2</title>
		<link>http://cheind.wordpress.com/2010/09/20/parsley-02/</link>
		<comments>http://cheind.wordpress.com/2010/09/20/parsley-02/#comments</comments>
		<pubDate>Mon, 20 Sep 2010 17:56:33 +0000</pubDate>
		<dc:creator>Christoph Heindl</dc:creator>
				<category><![CDATA[Software Development]]></category>

		<guid isPermaLink="false">http://cheind.wordpress.com/?p=484</guid>
		<description><![CDATA[Parsley has received a couple of major improvements over the last three months. Now I&#8217;d like to share them with you. If you have never heard of Parsley, here&#8217;s a short intro Parsley is an open source initiative to build a low-cost 3D scanner. With Parsley you can create your own 3D models easily by &#8230; <span class="more-link"><a href="http://cheind.wordpress.com/2010/09/20/parsley-02/">Continue reading &#187;</a></span><img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=cheind.wordpress.com&amp;blog=10485094&amp;post=484&amp;subd=cheind&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://cheind.wordpress.com/2010/09/20/parsley-02/feed/</wfw:commentRss>
		<slash:comments>9</slash:comments>
	
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